Showing posts with label Internet. Show all posts
Showing posts with label Internet. Show all posts

Wednesday, June 8, 2011

Is Google Search on the right path?

Just a question I had to get out there onto the webs. I ask this because the emphasis Google Search's Panda release places on original content to rank seems to me out of step with placing emphasis on the *best* content.

My understanding of the update is that it rewards websites that create good regular original content and penalises static sites, sites that re-purpose others content or sites that re-purpose content across their site.

My fear is that websites (many small business websites for example) that do a perfectly good job of saying what they're about and have products or content that perfectly answers the need some might have, but don't update their content regularly, may be penalised.

I'm a big fan of Google from way-back and many of their innovative products have changed the way the web works, but I just wonder that if you tinker with the recipe too much it might all become a mess.

Thursday, August 26, 2010

Can we have our 21st Century public infrastructure now?

Flagman standing behind his train to flag oncoming trains at a small siding between Laguna, N[ew] Mex[ico] and Gallup, N[ew] Mex[ico]. Sant Fe R.R., Santa Fe trip (LOC)

How refreshing to read an article about the NBN that links the roll-out of this infrastructure to broader economic and social policies.

Throughout the whole federal election campaign punters were subjected to red-herring analysis showing us how much it is going to cost us to get broadband in our home - $150 p/m!! $5000 per household!! We'll be broke!! All misleading, all missing the point.

When rail lines are built what unit of measure do we use? Is it cost per user? But what about the vital role rail plays in moving freight? Perish the thought the miners would be without rail line access to ports (well, that's a whole other infrastructure argument). When a (public) road is built do we measure it by how many mums take their kids to school on it? No, because these roads are also used by public transport, businesses, workers, and so many more people.

Fibre-optic broadband connectivity is the 21st Century's vital public infrastructure, it is not just another Foxtel or Bigpond. With even a casual look past this scaremongering it is pleasing to read commentary that actually identifies the following iniatives:
  • The linking of all schools to the network 
  • The Smart Grid/Smart City project in Newcastle 
  • Telstra and NEC have signed agreements with medical organisations to deliver e-health services to 17,000 GPs and 28,000 retirement villages (and through them to patients via broadband-based monitoring services) 
  • Medicare services will be provided to regional Australia, including video-based medical consultations.
Finally an article that shows that the economic benefits of the NBN will be spread throughout all industries, and more importantly throughout an individual's life (not just their home internet connection).

Thursday, January 21, 2010

Convergence culture


I've started reading Henry Jenkins' Convergence Culture and even though I'm still just on the introduction the story that he's telling really resonates with me. The convergence, as I understand it, is that a story is its own self and is not beholden to a delivery medium. The story will reveal itself to you in the most appropriate manner to have the biggest impact. Thus, the delivery medium/s of a story converge to become a single ecosystem in which the story unravels. Today, more than ever, this convergence is available to the story-teller.

I'll get back to you with more stuff that I learn from Mr.Jenkins, but for now I'll leave you with some fun convergence you might be familiar with...

... Amazon reviews!

I love comedy, I love it even more when it is set in a context that you just wouldn't expect it. The lampooning of products on Amazon is some of the funniest stuff I've read on teh Interwebs. And what's more, Amazon, with its 'helpfulness' ratings for reviews, is complicit in helping these reviews be just as popular, if not more so, than the products themselves.

Crap Amazon products and comedy, there's convergence for you!

Here's some of the classics, please comment with more if there are!

Thursday, October 29, 2009

Continued rise of online video for work and play

From my posts you've probably realised that this year I've really fallen in love with online video and the various ways it can be used for business.

A couple of things have happened in the past few months that I think have strengthened my argument for an increased focus for online video for information dissemination and broader learning goals.

Firstly, Cisco, the behemoth that provides much of the infrastructure the Web lives on, has puts its money behind online video with the purchases of Flip Video maker, Pure Digital Technologies in March, and now video conferencing company, Tandberg, in October.

Supporting this strategy of pushing money and effort into online video collaboration is a report released by US Internet Network Management company, Sandvine, that online streaming video like YouTube and Hulu now accounts for up to 27 per cent of global Internet traffic. This is up from 13 per cent in 2008.

The Sandvine report has some great insights into the growth of "experience now" entertainment like streaming media and the decline of "experience later" applications such as peer-to-peer downloading.

In light of this trend and having the chance to big-note myself, here are some vox-pops videos that our team at work created for our annual CPA Congress event that takes place across Australia. As a team we filmed, edited and uploaded the videos to our YouTube channel and CPA Congress blog all within 48 hours of each event. I think it shows a really positive vibe for the conferences and is a really great promo for anyone considering going to other CPA Australia events or to CPA Congress next year.

I hope you enjoy!

Thursday, October 8, 2009

Has the real-time web killed TV programming?

Never has the television industry been more hap-hazard in its programming than right now.

We have seen it coming for a few years now and I suspect that, in Australia at least, we may have seen a watershed in the industry with the phoenix-like rise and Icarus-like fall of Hey-Hey it's Saturday, all within one week.

But to truly get a grip on how a show of such historic proportions can rise and fall in a single week we must back-track a couple of years. We're going to a time after live debates and the 'worm' but before the real-time Internet. Let's go to the late-late night time slots that were once inhabited by a motley band of money-bag grabbers that were the late-night quiz shows.

These pre-real-time-interwebz quiz shows, of which Quizmania and Midnight Zoo were poster-childs, relied on the interaction of at-home participants ringing in to try and solve puzzles to win money. Masses of calls would flood the TV shows with ample amounts of would-be contestants queuing to win.

The biggest insight TV stations gained from these shows was that the real-time nature of viewers calling in allowed TV show directors to know what was popular and what was un-popular AT HOME based on the levels of calls coming into the show. An example could be that the host of the quiz waves his arms around and yells out 'money, money, money', from this the person monitoring the caller dashboard sees a spike in calls to the show. The director then tells the host through an earpiece mic to wave his arms again and ta-da another spike in calls. Real-time TV production.

Fast forward to October 2009. The real-time Internet is in full swing. TV shows no longer rely on viewers calling in because the viewers are already swarming with conversation on Twitter, Facebook, and other social websites. Enter stage left, Daryl Somers and Hey-Hey it's Saturday the Reunion.

It's a gamble for Channel Nine, a live TV show in prime-time and we haven't seen this show in over a decade. But they had an ace up their sleeve. Real-time monitoring. Just as Quizmania and Midnight Zoo used real-time monitoring of phone calls to judge the shows success, so too would Hey-Hey use real-time monitoring of the social web to measure the performance of the show.

And it worked. The Facebook fan page was a-buzz, Twitter went off the hook and got a little-known TV show trending with the US big guns. Results were in, it was a hit again.

One week on, take-two. This time the producers were confident they knew the forumla. The host announced the Twitter hash-tags they would monitor and kept the audience updated with a Facebook fan tally. The real-time show and the real-time web were in synch.

Here comes the sun, the programming pot of gold, it was in their reach. But alas, Hey-Hey flew too close to the sun and the popular tale of Icarus was played out all over again for the world to watch. It was a curious choice of skits for the carefully planned return of this much loved show. A group of men doing Michael Jackson in Minstrel Show style. Unsurprisingly it didn't go off well. The show's big name guest didn't like it, the audience was a little awry and the response was probably closer to absolute zero than a scientist has ever seen.

Real-time show, real-time web: press play. I bet the producer monitoring the real-time sentiment graphs was already on the phone to a recruitment agency before the show was even over.

For a full report on the crash landing of Hey-Hey it's Saturday view the Crikey dishonour board. I suspect we will not see week three of the reunion.

The lesson learnt from this saga is, as we have known for a little while now, that TV lives and dies by the audience. Pre-social-web a TV station could sell ads for a whole season of a TV show. Then it was months at a time. Now, unfortunately TV programmers have the inglorious task of trying to program on a week-by-week basis and the sales team have the even worse job of trying to sell ads to a show that might not even exist in a week.

TV programming is dead.

I think marketers need to think hard about where they put their dollars, stop planning above-the-line spend annually, and generally agree that TV, once the bastion of marketing spend, is now a risky investment.

Wednesday, August 5, 2009

It's baby steps for Sony with online content




Ok, ok. Last post I may have heaped praise on Sony for doing the right thing by Jill and Kevin on YouTube. Maybe it was a little premature.

Today I read in the Guardian Rhodri Marsden has had a take-down notice from Sony slapped on one of his videos. Turns out Sony doesn't like it when their artists are put up in a humorous light.

The video Rhodri describes highlights the somewhat bizarre ramblings of young up-and-comer Ray Gun. I can see why Sony would have slapped the take-down notice on the video if it doesn't show Ray Gun in a good light, but you can't blame Rhodri for trying.

If Sony are going to go ahead and profit off videos such as Jill and Kevin then they should be willing to let others that might be a little left-of-centre go online too. The very least that can be said is that by profiting off a select few user-generated videos Sony has given implicate permission to all online users to use Sony content whenever they want.

Wednesday, April 8, 2009

How to choose the delivery format and channel for your news and information



These past few weeks I've been thinking a lot about online media. Actually, more like learning and online media.

I'm going to take it back a step and start on a tangent with long-players and short-players, the old dames of the music industry. You might remember the initials, LP, EP, SP; they denoted the length of the music.

That's where I'm taking my cue from when, now in the 21st Century, I think about not so much music, but news and learning media. You can break down news and learning (learning being podcasts, lectures, etc) media into the LP, EP, SP definitions by time, so that a 40min lecture is an LP; a 20min podcast is an EP; and a 5min news clip is an SP.

The LP,EP,SP analogy can be seen as blocks of concentration too. I might only have time for a short news clip or I might be on a train ride and have time for a whole lecture.

Back in the ol' 45 era you didn't have much of an option for media. You had the transistor for the news or the record player for the LP. The Internet has changed all that. using an iPhone as an example the one device can deliver you short-play and long-play audio and video.

The trouble is that this abundance of choice from the one device means that the content publishers need to think carefully about the manner in which they deliver their content. Delivering the right content but through the wrong channel might mean that your content never gets seen. Likewise delivering the right content in the right channel but in the wrong format could also be disastrous.

Just to give an example of the variety of channels for delivering your content here is a small selection:

SP media
Short bites of information, high volume and frequency.
  • YouTube
  • Yahoo! Video
  • Vimeo
  • Wikipedia's list of video services


    EP media
    mid-length media, once-a-week volume as example
  • The Podcast Network
  • Podcast.com
  • The BBC World Service

    LP media
    Full length lectures, keynote presentations, etc.
  • iTunes University
  • YouTube Edu
  • Academic Earth

    That's just the tip of the iceberg my friends. Take your pick. It's a consumer's market out there.

    So when you're a content publisher where do you start? How do you pick the winner for the content you want to put out there to the world? I'm still learning myself, but what I have learnt is that there are a few key factors that will determine your choice:

    Length
    Choose the length of your content delivery based on a consumer's appetite for knowledge of the topic.

    Medium
    Audio or video, choose based on what's required. There's nothing more frustrating than an podcast that refers to images or slides, similarly, a video of a guy standing behind a podium is pretty dull.

    Frequency
    News topics require constant periodic updates while specialist topics can have infrequent updates.

    Streaming or download
    You must accept that LP media will frequently be consumed over a number of sittings, therefore you should allow for downloading of this media, while SP media can be seen as disposable media and therefore streaming only is fine.

    Delivery channel
    This is totally subjective, but to me YouTube is a SP delivery channel, as it is streaming only I will only choose to watch SP media via YouTube. Whereas something like iTunes and iTunes University is an EP/LP delivery channel as it is a download channel.

    The consumer is spoilt for choice, the information age has truly arrived, as a publisher your voice is fighting amongst the cacophony of the whole world. Choose your format and channel wiseley!
  • Monday, February 23, 2009

    The difference between shopping in the real world and online


    So I've just come back from lunch and a few revelations came to me on my walk around town.

    1. The Internet has changed shopping forever. OK, we've known this one for years and years. But it was only today that I actually got depressed about it. I looked at all these great shops with their pretty displays and thought, "I could go online and fine ten times as much of anything you could possibly stock in your little store." The poor shop-owners don't have a chance, there is no-way a bricks and mortar store can ever compete on range. Ever.

    The depressing thing was that I like to touch and feel things, the texture, the look... yes I admit it, I like the SMELL of books. You can't get this online. This is the only thing the little stores have over the Internet. They have reality. Real people. Real customer service. All I can say is: little shops, customer service is the ONLY thing you have over the Internet - so used it well.

    2. The key is in engagement. Walking down the the street I also passed a large number of pamphleteers. You know the people with a little A5 photo-copy selling you something or telling you about the next rally organised by the socialist left.

    Most of the pamphleteers had it all wrong. Chatting to their buddies, casting a strange glare, handing you a pamphlet as if it were a controlled narcotic. It's not a hard thing, it does take a little technique, but shock-horror it's not hard. Smile, be open, say hello, say what you're giving the passer-by.

    Conclusion? The traditional shop must evolve. Utilise your best asset - customer service. Leverage the Internet for what you cannot provide - range - affiliates, distribution agreements. And for the online retailers? Take a lesson from the humble street pamphleteer. If your usability is poor, or you don't have an open and welcoming appearance, then people might pass you by. Say hello, put a face to your store, utilise your best asset - range. Take lessons from the real world on the things you can't offer - personal customer service, just because you're online, doesn't mean you can leave the customer in the wilderness.

    Monday, December 8, 2008

    There's only one must-have rule for being viral - be legit

    Viral campaigns were born of necessity. Whether it was a small film production or cheap start-up business - both with no money - or a large brand that was getting no cut-through in other media. Both these examples had a necessity to go viral to get to their core market.

    Some key components of viral campaigns are:

    > Use non-traditional channels
    > Be irreverent
    > Be legit

    The third one is the biggest one to get right, because if you're not legit you're going to get yourself into a whole lotta mess.

    But what the hell is "being legit" when being viral? Isn't viral all about smoke and mirrors? planting the seed for discussion? Well, yes and no. Creating mystery is one thing, but trying to pull the wool over your customers eyes is another.

    The best way to explain is to use examples.

    BAD viral blogging - Walmartingacrossamerica - where a couple travel from Walmart to Walmart across America. It turned out this blog was funded by Walmart although no recognition was made. A description of the uproar can be found here.

    And now we come to the next round of viral controversy - the viral video.

    The past few weeks have been abuzz around a Guitar Hero video posted on You Tube that turned out to be created by the ad agency with the Guitar Hero account.

    This is it:



    The problem with it was that it never acknowledged that it was essentially made by Guitar Hero. Therefore you could assume that although it was 'virally' and amateurish there would have been a nice budget behind it. It's still a great video, but in the world of gaming, game makers are game makers and fans are fans - game makers cannot impersonate fans, the two worlds must not collide!

    What happens when fans revolt? You get great parodies just like freddiw made (warning, this video seems to have been removed from You Tube).

    So how do you get it right? Derek Powazek has suggested the EA video they created for Tiger Woods 09. EA did not start the joke, but thought it good enough to get in on. Essentially it started with a fan showing how in the new game Tiger Woods could walk on water. From there, EA had the last laugh!

    Check it out:



    There will be plenty more case studies on viral campaigns that get it right and those that get it wrong. They key is to be legit with your audience. You do not need to give away all the mystery, far from it, just make sure that if you have a vested interest, let the fans know. In the case of Guitar Hero it may have been as easy as posting the video on the Guitar Hero or ad agency's website with a caption - can you beat this?

    Friday, November 28, 2008

    What is the future for books?


    I was waiting in the airport terminal the other day and decided that it was the right time for a new book. I was already reading one, but needed a fresh one to get me through yet another flight.

    Now, I don't think I'm cheap, but for normal reading books (novels or history books) I try and set myself a AUD$30.00 limit. Now I think that is reasonable. With the price of CDs and DVDs plummeting in the face of more and more online content, when I buy a physical object I am demanding a lot more of it because I can just get it online otherwise.

    So, when I found a book that I like - an Australian book published and (hopefully) printed in Australia - only to find it cost $37.95 I was shocked to say the least. The book, The Land of Plenty, by Mark Davis and published by Melbourne University Press, is $36.95 direct from the publisher, and $36.99 from Angus and Robertson so it wasn't just the airport book shop trying to get one over me.

    Sure, this book probably caters for a niche market, and the costs of such a small run probably don't allow for any discounts, but surely there must be a cheaper alternative and I know there is.

    E-book readers have been around for a while now but the average price is still sitting somewhere between US$300-500, so they are not cheap. But the fact of the matter is that from a publishers point of view the e-book should be a fairly compelling avenue to pursue. The value of a publishers work is in the IP the works contain and the traditional paperback has only been a means for distribution.

    The difficulty in e-book readers is that they are trying to specialise with EInk display screens that are much more easy on the eyes than traditional back-lit laptops or PDAs. Because of this specialising, easy-on-the-eyes e-book readers have been held into a fairly niche market.

    But, the technology is only ever one part of the equation. If the boffins at DELL, ASUS or HP were given enough incentive I'm sure they could create a pretty good easy-on-the-eyes screen mode on a normal tablet PC or PDA. Another reason for the limited e-book market is the ever-present rights management.

    Amazon have been able to manage publishers IP through a DRM format of text and uses a direct Internet link from Amazon to the Amazon Kindle therefore assisting to make sure the text doesn't fly off online in the middle of the night. Other e-book providers have also created their own DRM formats, but as we have seen through the Walmart MP3 DRM fiasco customers are becoming more and more wary of DRM supported formats because of their tendency to disappear.

    The only reason books have not gone the way of the DVD or CD is the fact that no-body apart from Google and a few universities could be bothered flipping so many pages over a scanner to digitise the books and as yet the hackers haven't decided to infiltrate publishers to get digital versions of new release books.

    So what does this all mean? For me it means that as with the dodo and soon the CD and DVD, the paperback is destined to become extinct because the case for costs savings in publishing is too compelling for publishers. But, as with audio and visual arts, the global management of IP in a digital world has meant that e-books are being published at a snails pace.

    I am hoping that when publishers and authors come around the the post-copyright era and embrace creative commons and digitised books we will be able to download books that we want to read for a fraction of the paperback cost whilst saving one more tree in the tropics.

    Check-list for a post paperback world:

    * Integrated PDA/phone/e-book back-lit/Eink reading panel
    * Non-DRM file format
    * International IP agreement (Creative Commons?)
    * Value-added services (audio/video integration, authors blogs, hyperlinked bibliography ...)

    Wednesday, November 5, 2008

    No more hiding election activities

    Well, if ever there was a sign that the people of the USA are taking back control of the election process, then I think the Internet has shown us that sign. Here are just a few of the many websites tracking the election process:



    Google election results



    Twitter #votereport

    And, plenty more...

    Crikey live blog
    YouTube video your vote
    Intrade prediction market election predition

    And for even more, look at the Read Write Web post.

    Monday, October 27, 2008

    Selling social media internally


    This great diagram comes from David Armano via Beeline labs. I've been following Beeline for a little while since their tribalization of business study came out, and now thanks to Beeline I'm going to be enjoying David's great visualisations of social media.

    I like this diagram because I can relate. It's nothing spectacular, not new, and is not unique to social media. Anybody trying to run a traditional, easy-as-you-like competition is likely to have experienced this curve as well. This is the traditional effort vs status quo fight anybody in marketing will have faced.

    The opportunity that social media has in this space is that it is relatively new. While there are plenty of precedents in like cases and like scenarios, social media is redefining what the legal precedents mean.

    In the post-copyright era where you're more likely to get thanks for spreading the word rather than scorn for 'ripping off' others' work, the creative commons movement is an example of how social media and the socialisation of the Internet is changing the legal game altogether. A maxim that I like to work by in this era is to have the benefit to the customer/consumer in mind at all times.

    Working from this angle, it is possible to work with legal (also branding and many other internal departments) to ensure that if it is a viral campaign that you want to do, then it is done for the right reasons and with the maximum benefit for the customer.

    I think that it comes down to the old effort versus status quo scenario and if you have the right effort behind your project, and the right argument for customer benefit, then it is possible to keep that viral campaign flying.

    And in the spirit of the post-copyright era I would like to assert David Armano's ownership of the original design of the following diagram (as also seen above), but with my own personal touch. In this remix of the diagram I've added a little Chuck Norris. The trajectory of your viral campaign is proportionate to the amount of effort behind your thinking and the customer benefit. If Chuck Norris were to launch a viral campaign he'd make sure that it'd fly fast and far and get to where he wanted it!

    Friday, September 26, 2008

    Alternate reality games (ARGs) - if they've got it why not use it?


    OK, I've decided on that title because I think it sums up what I know of ARGs and how they fit into the grand scheme of the universe.

    Let's face it, if you live in the first world and are a movie going, popcorn eating, consumerist then chances are you have one (most likely ALL) of the following: email address, mobile phone, Internet access, and possibly even fax and a home phone (oh and two eyes for the real world).

    OK, so like a good recipe we have have listed the ingredients. But what are we making? An ARG - I told you! A what?

    OK, so ARGs, what are they? Here we go...

    People today are becoming more and more connected through plethora tools, gadgets, publications, you name it. So, like the title says, if they've got it, why not use it?

    Game makers/entertainment agencies/movie studios are now more and more using this convergence of media to communicate a message to you, basically hogging your eyeballs (eyeball, a good ol' ad term). But the question is, how to keep you engaged?.

    This is where ARGs step in. ARGs are basically games that are played out over various media. Keeping you intrigued is the name of the game. A game might start our with an email or a visual clue in the real world. This might lead to a website or a phone number or discussion board. Through these clues the story will be drip fed to you, keeping you intrigued, ultimately leading to a goal - maybe an answer, or maybe just more questions! They key to the entertainment is that all the different media link the story together in the real world.

    These types of games have been used well to hype up movie releases. 42 Entertainment, an 'immersive entertainment' agency, for example, has created ARGs for the movie AI, Windows Vista, Disney, and more. More recently one of their successes was with the release of Nine Inch Nails Year Zero album. Wired has documented this project well. The initial clue for this ARG was in the T-shirts on NINs world tour. This led to a website and phone number and so the game began.

    ARGs are prized for the attention they demand on a certain subject. While the actual thing being sold (a movie, book, software) might not be advertised throughout the game - the message is. Throughout the game you get to understand the plot, you understand background stories and of course, hopefully, fingers-crossed, you become a fan.

    Currently there are a few games being played that I've found through ARG sites such as ARGN and Unfiction. One is Operation: Sleeper Cell, designed by ARG developers for Cancer Research UK (it's not all big business that needs eyeballs after all!), another is iamblind.org, which is *presumably*possibly* for a new movie Blindness.

    Coming up, Freshchat has pointed me towards Superstruct, an ARG that the Institute for the Future has developed and is calling a 'Massively Multiplayer Forecasting Game' as the aim is to use the ARG format to get ordinary folks like you and me to forecast the future by essentially playing out what we would do in future scenarios.

    ARGs, are they the future of entertainment or just elaborate games for movies/businesses with 'too-big' budgets? They're not for everyone and you'll find that the eyeballs you get are generally few, but the few you get spend a hellofalottatime in the game. And isn't that the point anyway? Get a few advocates to spread the word and instant marketing success?

    ***

    Props must also go out to Christy Dena, an Aussie expert in the field, definitely someone that has opened my eyes to the variety of cross-media applications!

    Tuesday, September 16, 2008

    Developing an Internet policy


    I'm currently reading a fascinating book, Pride and Power by Vernon Van Dyke, published in 1964. It looks at the development of the US space program and the political motives that drove the rapid development of the program.

    Referring to the launching of communications satellites, Van Dyke says,

    In addition to the contribution that scientific and exploratory cooperation may make to peace, there is another possibility: that satellites will contribute by facilitating "people-to-people" communication... If people-to-people communication is limited to programs whose content is pleasing to each government, or if it occurs only among countries that have already established a friendly, common understanding, the contribution to peace will be necessarily slight.

    I'm a big believer in the 'history repeats' cycle of life and think that we can take a lot from the debates and thinking that occurred during this last mass breakout of human connectedness. The TV did facilitate people-to-people communication and it has contributed to peace.

    But now we face another issue. TV is slowly concentrating in the hands of a few non-governmental corporations, the agendas being set and the content being delivered is slowly homogenising. TV as a means of people-to-people communication is slowly disappearing.

    Can the web, in its current form, facilitate the next mass breakout of human connectedness? I think that it can. The opportunities provided to individuals by the technological developments umbrella-ed in 'web 2.0' can ensure that the human connectedness we experience in the next 50 years is better than that of the past 50 years.

    Here are my reasons why:

    1. Satellite broadcasting was restricted to a limited amount corporations whereas the web is open to everyone
    2. Being connected relies on pulling together and having ready access to the combined knowledge of human experience - the web allows others to be connected to the written, oral and visual experiences of others
    3. No agendas are set. The web has taken on a life of its own and now has no reason for being other than to just exist.

    Just like the satellite debates of the 50s and 60s - whether they should be for peaceful or military use - the web will be faced with debates about what use it should have, how it should be accessed, what is allowed on it, and many other questions.

    On an individual level and governmental level we need to ensure that the primary goal of the Internet is to facilitate people-to-people communication without hindrance or agenda.

    Image courtesy of NSSDC